Scene Generation and Target Detection for Hardware-in-the-Loop Simulation
Metadata Field | Value | Language |
---|---|---|
dc.contributor.advisor | Sinclair, Andrew | |
dc.contributor.author | Sherrill, Ryan E. | |
dc.date.accessioned | 2009-04-20T19:59:17Z | |
dc.date.available | 2009-04-20T19:59:17Z | |
dc.date.issued | 2009-04-20T19:59:17Z | |
dc.identifier.uri | http://hdl.handle.net/10415/1658 | |
dc.description.abstract | Hardware-in-the-Loop simulations are useful in developing and testing missile components at a lower cost than experimental tests. Accurate results require the missile's optical sensor be stimulated by an artificial environment that represents the physical world. As part of Auburn University's development of a Hardware-in-the-Loop lab, several software modules have been created that generate a simulated infrared engagement scene, and emulate the target detection and tracking which occurs onboard a missile. These scene generation and target detection tools allow pure-digital and static Hardware-in-the-Loop simulations to be performed. | en |
dc.rights | EMBARGO_NOT_AUBURN | en |
dc.subject | Aerospace Engineering | en |
dc.title | Scene Generation and Target Detection for Hardware-in-the-Loop Simulation | en |
dc.type | thesis | en |
dc.embargo.length | NO_RESTRICTION | en_US |
dc.embargo.status | NOT_EMBARGOED | en_US |