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Limited information strategies for topological games


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dc.contributor.advisorGruenhage, Gary F.en_US
dc.contributor.authorClontz, Steven Craig, Jr.en_US
dc.date.accessioned2015-04-08T13:59:02Z
dc.date.available2015-04-08T13:59:02Z
dc.date.issued2015-04-08
dc.identifier.urihttp://hdl.handle.net/10415/4502
dc.description.abstractA topological game G(X) is a two-player game which characterizes properties of a topological space X based upon the existence of winning perfect-information strategies for players in the game. If the property P is characterized by a player having a winning perfect information strategy, then a property stronger than P is characterized by that player having a winning limited information strategy. This paper investigates the existence of limited information strategies for four types of topological games from the literature, and the topological properties characterized by those strategies.en_US
dc.subjectMathematics and Statisticsen_US
dc.titleLimited information strategies for topological gamesen_US
dc.typeDissertationen_US
dc.embargo.statusNOT_EMBARGOEDen_US
dc.contributor.committeeSmith, Michelen_US
dc.contributor.committeeBaldwin, Stewart L.en_US
dc.contributor.committeeRodger, Chrisen_US

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