Limited information strategies for topological games
Metadata Field | Value | Language |
---|---|---|
dc.contributor.advisor | Gruenhage, Gary F. | en_US |
dc.contributor.author | Clontz, Steven Craig, Jr. | en_US |
dc.date.accessioned | 2015-04-08T13:59:02Z | |
dc.date.available | 2015-04-08T13:59:02Z | |
dc.date.issued | 2015-04-08 | |
dc.identifier.uri | http://hdl.handle.net/10415/4502 | |
dc.description.abstract | A topological game G(X) is a two-player game which characterizes properties of a topological space X based upon the existence of winning perfect-information strategies for players in the game. If the property P is characterized by a player having a winning perfect information strategy, then a property stronger than P is characterized by that player having a winning limited information strategy. This paper investigates the existence of limited information strategies for four types of topological games from the literature, and the topological properties characterized by those strategies. | en_US |
dc.subject | Mathematics and Statistics | en_US |
dc.title | Limited information strategies for topological games | en_US |
dc.type | Dissertation | en_US |
dc.embargo.status | NOT_EMBARGOED | en_US |
dc.contributor.committee | Smith, Michel | en_US |
dc.contributor.committee | Baldwin, Stewart L. | en_US |
dc.contributor.committee | Rodger, Chris | en_US |